The Idea

The main objective of KTS project is to design, to develop and to validate a serious game and the supporting material in order to provide medical students and (novel) surgeons with an innovative ICT-based approach for training basic key psychomotor skills in minimally invasive surgery (MIS). The KTS serious game will be based on existing training tasks accomplished in a training box (denominated "box-trainer") so surgical skills training process will be enhanced through ICT. The results of the project will be in English and in the languages of the consortium partners to tailor the serious game to the different linguistic needs and increase its acceptance. Therefore with this multilateral project, innovative ICT-based contents, services, pedagogies and practices will be developed in the field of psychomotor surgical skills training within an EU approach. This will lead to the fact that medical students and (novel) surgeons will be provided with an ICT-enhanced training system based on serious games that will cut across traditional in-site training systems including open and distance learning and open educational resources. With the KTS project, medical students will have an earlier access to surgical training and (novel) surgeons will be able to train more hours without moving to specialized training centres, thus not only reducing time and costs, but also allowing for a more flexible approach to their training. Additionally, efforts will be made to introduce the serious game in the surgical training curricula.

The Game

The game follows the story of a young alchemist and his/her quest in finding the “Philosopher’s Stone”. To do that, the protagonist (player) will have to pass through a series of mini-quests creating a various number of objects first, so that his/her knowledge expands, as well as use those new assets in his/her advantage, before he/she has the capability to complete his/her final quest.

The game takes place on a fully interactive alchemist’s desk where various ingredients and objects exist at the disposal of the player. On each level the player has to craft a very specific magical potion or item by following the recipe provided and, when specified, within a certain time limit. The recipe of the potions that must be crafted are covered in the Recipe Book, which will serve as the main guideline to the player during the game.

Learn More

Download

Contact Us

About Us

This project has been funded with support of the Lifelong Learning Programme of the European Commission. This publication reflects the views only of theauthor, and the Commission cannot be held responsible for any use which may be made of theinformation contained therein

Get In Touch

Centro de Cirugía de Mínima Invasión Jesús Usón
Carretera, N-521
  Cαceres, Spain
10071

(+34) 927 18 10 32

info@ecwt.eu

Connect With Us

Sign up to our newsletter: